Colorful game characters in an iOS game scene

Pixel and Voxel Art Design

Whimsy Games team has vast expertise in crafting pixeland voxel art games of diverse complexities. If you’reinterested in creating such a game, please don’t hesitateto reach out, and we can discuss it further.

75professionals creating top-notch games
8years in the game industry
100+developed games
89clients trust our expertise

# your game, not a market average

Upwork15 reviews
GoodFirms30 reviews
Clutch24 reviews
#Proof

Projects we’ve Brought to life

Seventeen Pixel & voxel productions. What each one is, and which part of the pipeline we owned.

#Why choose us

Why US

Three checks before anyone talks budget: who is on the build, what we have already submitted to the App Store, and which engine the game runs on. Each answer names what it is based on.

Evidence 01

With our assistance, you can bring your vision to life and make your dream a reality.

Evidence 02

We aim to showcase the uniqueness of your game by generating bespoke designs based on your preferences and essential needs.

Evidence 03

We emphasize open communication and keep you up-to-date on the status of each project.

Evidence 04

We provide extensive reports and comments to let you know which major issues or improvements we were able to address.

Evidence 05

We want our collaboration to be as easy as possible, so you may always change the team size and composition, deadlines, or project goals.

#Scope of work

We Offer:

Pixel and voxel art games remain popular among well-known game studios as well as tiny independent teams. This visual style evokes nostalgia, gives a game a distinct “digitized” aesthetic, and is an ideal choice for a variety of genres. Creating pixel and voxel art designs for your games will be quick and enjoyable if you have a good tech stack and a professional crew. Whimsy Games can assist you in creating a pixel and voxel character or a slew of them.

01–03

Design

2 lines

Systems, art and interface, agreed before you build.

Concept art creation

We can assist you in creating concept drawings for your characters from the ground up. We’ll provide the necessary resources and the best ideas.

Customizable character design

We will assist you in creating pixel and voxel art designs that are tailored to your tastes and requirements. You may be confident that you will receive high-quality, one-of-a-kind artwork for your next release.

What you get

A design system, art direction and every screen the build needs.

04–06

Build

2 lines

Pixel & voxel code, the server behind it, and device testing.

Full-cycle production

We offer full-stack production services and can handle time-sensitive projects. Our design teams are prepared to begin immediately in order to fulfill your tight deadlines.

Game visualization

We will assist you in effortlessly and swiftly incorporating character imagery into your game. We will also deal with any problems that may arise during the procedure.

What you get

A signed build running on real devices, with the backend live behind it.

#How we work

How We Work

Every stage ends with something in your hands, and with a date you can hold us to.

“Changes during the plan cost days. Changes after coding starts cost weeks.”
week 0week 5week 10week 15week 20week 25week 30
ReleasePlan signed off

Total to App Store submission: 23 weeks from kickoff — a mid-complexity Pixel & voxel build. The parent mobile hub quotes 4–6 months for this band.

From brief to live game

One location through the pipeline — the same scene at five stages

Location production: brief
brief
Location production: sketch
sketch
Location production: concept
concept
Location production: model
model
Location production: in engine
in engine
#Features

Features

Four areas that decide how a Pixel & voxel build feels in the hand, not just what it contains.

Custom tech stacks
01

Custom tech stacks

We don’t have a uniform tech stack for creating pixel and voxel art designs. According to our expertise, each creative style, genre, and environment necessitates a unique mix of tools and software to get the greatest results. As a result, we’ll select the technologies most suited to the job.

Experienced teams
02

Experienced teams

We recruit generally medium- and senior-level individuals with years of expertise in the appropriate sector to provide high-quality services. All of our artists have mostly worked on pixel and voxel art projects and can select the best methods and techniques for each job.

Original ideas
03

Original ideas

Our staff is always brainstorming new concepts that not only match your preferences but also correspond with industry trends, giving your game a higher chance of success.

Business-driven experts
04

Business-driven experts

Our professionals understand the significance of developing high-quality solutions that meet the demands of businesses. We want our goods to stand out in the market, so before we begin every project, we do market and competition research.

#Tech

Engines & tooling we ship on

We pick the stack to fit the title, not the other way around. Most shipped work runs on Unity and Unreal, with custom backends and live-ops tooling layered on top.

AI assistants for generating concepts, textures, character variations, and LODs. We use them as accelerators for senior artists, not as replacements.
CascadeurComfyUICopilot

Not sure which level you need?

Tell us what you have — an idea, a document, or a half-built game — and we'll say which one fits and what it would cost.

Help me decidefree, no pitch — 30 min →
#Ways to work

Two starting points one team

Same team and the same guarantees — different first questions, different proof, different price band.

Drag the handle — or tap either side

The same on both routes

  • Every estimate itemised — cut any line before work starts
  • Store submission handled: optimisation, compliance, release
Recommended

Vision-faithful build

from $150,000

What's included
Design, art and UI · development and backend · QA · store submission
You sign off at
Prototype, first playable, beta
You walk away with
The finished game and its source code, owned by you
How long
6–12 months to submission

If the first playable doesn't make you smile, we rework the stage at no cost — until it does

Start with discovery
#Terms

The Value of Whimsy Games

They don't change by service, by budget or by client.

Time Savers

Ready, Set, Go!

No waiting for respawns. We’re fast and always game to start!

Easy Power-Ups

Level Up Instantly!

Scale your project like a pro, from pixel beginnings to epic quests.

Smart Spending

Win More, Spend Less!

Get legendary results without emptying your loot chest.

Top Quality

Play Flawlessly!

Every project gets our champion-level QA. No bugs allowed!

Genres we create

Explore the reference builds from our project portfolio.

Arcade games

Pixel and voxel art arcade games transport players back in time, and they look fantastic. We may, however, create a fresh, modern-looking title by employing actual gaming pixel and voxel art character designs.

Arcade games
Free for new projects

Can't describe your game yet? Free consultation in 48 hours

Three lines is enough — your name, your email and the idea as you have it. You get back our first questions and an honest read on scope.

Get my consultation

48 h turnaround·NDA before the first call·your idea stays yours

#Testimonials

What our clients think about us

Direct quotes from the founders and directors who signed the work, published where you can check them.

Clutch
Henrik OlsenCEO & Co-founder

Whimsy was the first outsourcing partner that actually felt like an extension of our internal team. Daily standups, transparent burndowns, and art that didn't need three revision passes.

Clutch
Maya ChenExecutive Producer

They took over live ops without a single dropped event. Retention grew a quarter in a row — and our internal team finally slept.

Clutch
Tomas WeberCTO

Asset specs written by people who integrate them. Fewer rework loops than any vendor we tried in eight years.

We strive for excellence

Clutch awards
}{FAQ

Direct answers

Questions producers and founders ask before signing. If yours isn't here — the form below lands in our inbox, not a sales queue.

Pixel art is a creative form of digital art that uses small pixels to create a larger image. This visual style is popular in a variety of gaming genres, including puzzles, action games, and fighters. Pixel art may be used to create both 2D and 3D games with varied levels of depth and detail to achieve the desired ambiance.
>Let's talk

Have a game in mind? Send a brief

Tell us what you're building. We'll come back within one business day with questions, a rough scope, and a 30-min call slot — no boilerplate, no sales loop.

Let's discuss my idea

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