Colorful game characters in an iOS game scene

CTO as a Service

Does your gaming projects lack technical skills, but you are not yet ready to scale your studio and hire more people? Perhaps you’re seeking an objective tech specialist to assist you in making your games more intuitive and scalable. CTO appears to be a service that you may use. Whimsy Games can assist you! With our CTO consulting services, you will increase the technical competence of your company!

75professionals creating top-notch games
8years in the game industry
100+developed games
89clients trust our expertise

# your game, not a market average

Upwork15 reviews
GoodFirms30 reviews
Clutch24 reviews
#Proof

Projects we’ve Brought to life

Seventeen CTO as a service productions. What each one is, and which part of the pipeline we owned.

#Why choose us

Why US

Three checks before anyone talks budget: who is on the build, what we have already submitted to the App Store, and which engine the game runs on. Each answer names what it is based on.

Evidence 01

We scheduled a welcome call with your team and a potential CTO to ensure you’re a good fit.

Evidence 02

Our tech expert learns about your primary needs, what you need help with, if you have any special requests, and so on.

Evidence 03

We assist you in selecting the best CTO consulting services. After that, if you want to speak with another expert, we will set up a new virtual call.

Evidence 04

We spend time making sure you both agree on the timeline, work statement, and documentation for your new CTO.

Evidence 05

The CTO’s processes can be tracked at any time, and we can change the workflow or work format at your request.

#Scope of work

We Offer:

CTO as a service is an alternative to hiring a full-time Chief Technical Officer in-house. This is a low-cost option for game development studios that don’t require a full-time technical expert on the team or aren’t ready to hire more people. Even if you have a large studio, hiring an external CTO can be beneficial. For example, if you need to evaluate new technologies and want an unbiased opinion, you could use CTO services. Virtual CTO services are also far more flexible to use because you don’t have to spend months looking for the perfect candidate, hiring outsourcing agencies, and paying upfront fees for work that hasn’t even begun. Furthermore, you can select a professional with relevant skills and experience in game development: someone who understands the specifics of the platforms and genres for which you create your games, as well as how to stand out in a specific niche.

01–03

Design

2 lines

Systems, art and interface, agreed before you build.

Development of strategy and architecture

Our external CTOs can take care of the entire tech management process, from developing a roadmap to reassembling the team and actually bringing your game ideas to life. So your projects are in good hands!

Engineering

Our CTO consulting services assist in reviewing current technologies and systems to identify flaws and areas for improvement. You and our experts will redesign the entire development process to make it more efficient and structured.

What you get

A design system, art direction and every screen the build needs.

04–06

Build

2 lines

CTO as a service code, the server behind it, and device testing.

Budget management and optimization

To avoid unexpected budget costs, our experienced CTOs will find the best way to incorporate new systems into your game development process. They will also assist in improving your team’s budget management and determining whether any new technology is worth developing rather than outsourcing its implementation.

Leadership and team development

A dedicated game development team is essential for producing successful titles. Our external consulting CTO experts ensure that all technical processes are properly monitored and that the team is managed efficiently. They can find an appropriate approach for any team and ensure smooth communication and a respectful atmosphere because they are people-driven and proactive.

What you get

A signed build running on real devices, with the backend live behind it.

07–08

Ship and run

2 lines

Submission, review answers, and updates after launch.

Technology is in charge

Our business-savvy CTOs examine every potential risk and growth opportunity. Our experts will show you how to improve game scalability, innovation, development planning, and growth strategies.

Consulting and coaching

We provide virtual CTO consulting on a variety of topics. You will receive an unbiased, professional opinion on game development technologies, strategic planning, scaling, and process organization. Furthermore, our external CTOs will give you a clear picture of where your game projects and technical expertise are lacking.

What you get

The game on the App Store, and a team still on it after launch.

#How we work

Drafting

Every stage ends with something in your hands, and with a date you can hold us to.

“Changes during the plan cost days. Changes after coding starts cost weeks.”
week 0week 5week 10week 15week 20week 25week 30
ReleasePlan signed off

Total to App Store submission: 23 weeks from kickoff — a mid-complexity CTO as a service build. The parent mobile hub quotes 4–6 months for this band.

From brief to live game

One location through the pipeline — the same scene at five stages

Location production: brief
brief
Location production: sketch
sketch
Location production: concept
concept
Location production: model
model
Location production: in engine
in engine
#Features

Features

Four areas that decide how a CTO as a service build feels in the hand, not just what it contains.

Flexibility
01

Flexibility

Our CTO consulting services enable you to select the most appropriate collaboration model and communication channels for your needs. You can also change the level of involvement in your game development projects, giving you complete control.

Cost-effectiveness
02

Cost-effectiveness

We operate on a “pay-as-you-go” basis. As a result, there is no need to be concerned about sick leave, hiring costs, bonuses, or holidays. It’s also less expensive than hiring a full-time CTO because you don’t have to pay outrageous monthly salaries or make any long-term commitments.

Instant availability
03

Instant availability

There is no need to spend months looking for a suitable CTO position. You can begin working with a new Chief Technical Officer in about a week, thanks to us.

The executive level of professionalism
04

The executive level of professionalism

Many game development studios cannot immediately afford to hire an experienced CTO. Choosing an external CTO, on the other hand, can help you keep your budget in check while also providing professional advice at a lower cost.

#Tech

Engines & tooling we ship on

We pick the stack to fit the title, not the other way around. Most shipped work runs on Unity and Unreal, with custom backends and live-ops tooling layered on top.

AI assistants for generating concepts, textures, character variations, and LODs. We use them as accelerators for senior artists, not as replacements.
CascadeurComfyUICopilot

Not sure which level you need?

Tell us what you have — an idea, a document, or a half-built game — and we'll say which one fits and what it would cost.

Help me decidefree, no pitch — 30 min →
#Ways to work

Two starting points one team

Same team and the same guarantees — different first questions, different proof, different price band.

Drag the handle — or tap either side

The same on both routes

  • Every estimate itemised — cut any line before work starts
  • Store submission handled: optimisation, compliance, release
Recommended

Vision-faithful build

from $150,000

What's included
Design, art and UI · development and backend · QA · store submission
You sign off at
Prototype, first playable, beta
You walk away with
The finished game and its source code, owned by you
How long
6–12 months to submission

If the first playable doesn't make you smile, we rework the stage at no cost — until it does

Start with discovery
#Terms

The Value of Whimsy Games

They don't change by service, by budget or by client.

Time Savers

Ready, Set, Go!

No waiting for respawns. We’re fast and always game to start!

Easy Power-Ups

Level Up Instantly!

Scale your project like a pro, from pixel beginnings to epic quests.

Smart Spending

Win More, Spend Less!

Get legendary results without emptying your loot chest.

Top Quality

Play Flawlessly!

Every project gets our champion-level QA. No bugs allowed!

Genres we create

Explore the reference builds from our project portfolio.

Part-time CTO

If you are unable to hire a full-time CTO due to limited budgetary resources or team capacity, you will employ a part-time solution. Choose the time you require a Chief Technical Officer and the amount you are willing to pay for the services, and we will select the best option for you.

Part-time CTO
Free for new projects

Can't describe your game yet? Free consultation in 48 hours

Three lines is enough — your name, your email and the idea as you have it. You get back our first questions and an honest read on scope.

Get my consultation

48 h turnaround·NDA before the first call·your idea stays yours

#Testimonials

What our clients think about us

Direct quotes from the founders and directors who signed the work, published where you can check them.

Clutch
Henrik OlsenCEO & Co-founder

Whimsy was the first outsourcing partner that actually felt like an extension of our internal team. Daily standups, transparent burndowns, and art that didn't need three revision passes.

Clutch
Maya ChenExecutive Producer

They took over live ops without a single dropped event. Retention grew a quarter in a row — and our internal team finally slept.

Clutch
Tomas WeberCTO

Asset specs written by people who integrate them. Fewer rework loops than any vendor we tried in eight years.

We strive for excellence

Clutch awards
}{FAQ

Direct answers

Questions producers and founders ask before signing. If yours isn't here — the form below lands in our inbox, not a sales queue.

CTO as a service can assist you in managing existing games or in launching new ones. Yes, the CTO is solely responsible for technical matters. But it’s much more than that. For example, if you have a new game concept but are unsure what to include, you can hire a CTO. CTOs can also perform audits on existing and new projects to ensure that they scale and perform well. External CTO consulting services may be useful if you can’t afford a full-time CTO or need a temporary one while looking for a permanent one. There will be no need to halt any processes or worry about missed deadlines or product launches. CTO consulting could help you upgrade your organizational or technical tools, scale your game studio, or get MVP advice. Again, you will receive objective advice and senior-level supervision to scale and improve your games.
>Let's talk

Have a game in mind? Send a brief

Tell us what you're building. We'll come back within one business day with questions, a rough scope, and a 30-min call slot — no boilerplate, no sales loop.

Let's discuss my idea

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