Colorful game characters in an iOS game scene

Environment Concept Art

At Whimsy Games, we have a team of design experts who can easily create an engaging game setting. We’re always ready to help, even if you’re unsure about the direction of your project. Let’s work together to develop a lovely game!

75professionals creating top-notch games
8years in the game industry
100+developed games
89clients trust our expertise

# your game, not a market average

Upwork15 reviews
GoodFirms30 reviews
Clutch24 reviews
#Proof

Projects we’ve Brought to life

Seventeen 2D environment concept productions. What each one is, and which part of the pipeline we owned.

#Why choose us

Why Us

Three checks before anyone talks budget: who is on the build, what we have already submitted to the App Store, and which engine the game runs on. Each answer names what it is based on.

Evidence 01

We value our customers and work hard to ensure that every environment’s graphic design solution is of the highest quality.

Evidence 02

We never impose additional or hidden fees when working with clients.

Evidence 03

We always provide accurate project estimates and never recommend services that you do not require.

Evidence 04

Our team places a high value on open communication and honesty.

Evidence 05

We consistently provide detailed feedback and project updates on schedule.

Evidence 06

You can change the team to meet your current needs. You can change the number of employees or the task specifications.

Evidence 07

We want to give you the flexibility of choice so that you can receive exactly what you need.

#Scope of work

Environment Concept Art Services

Designing captivating visuals for games is a crucial responsibility for any studio. It greatly enhances the gaming experience by setting the right atmosphere. Be it a magical forest or a dystopian world, environment artists should possess the necessary skills to work with the game’s genre and graphical style. At Whimsy Games, we collaborate with top-tier artists to create exceptional in-game landscapes that engage your users and bring your ideas to life.

01–03

Design

2 lines

Systems, art and interface, agreed before you build.

Character design

Characters are frequently used in the graphic design of our gaming environment. We’ll choose appropriate references and styles for your characters so they blend in seamlessly.

Architecture design

Game architecture design is a difficult process. It necessitates knowledge of engineering, geometry, and applied sciences. Our experts will use their extensive knowledge to develop designs for whatever style of structure you want, from comical and strange to classical and futuristic.

What you get

A design system, art direction and every screen the build needs.

04–06

Build

2 lines

2D environment concept code, the server behind it, and device testing.

Props design

Props are typically non-functional game components, which means that characters cannot interact with them. They do, however, contribute to a more complete image and provide a pertinent feel. We’ll work with you to create props such as interior and exterior pieces, decorations, and more.

Interactive object design

We can also assist you with creating in-game things with which characters may interact, such as animals, weapons, and cars. Our environment concept art pros will assist you in providing fantastic gaming experiences by including life-like features.

What you get

A signed build running on real devices, with the backend live behind it.

#How we work

How We Work

Every stage ends with something in your hands, and with a date you can hold us to.

“Changes during the plan cost days. Changes after coding starts cost weeks.”
week 0week 5week 10week 15week 20week 25week 30
ReleasePlan signed off

Total to App Store submission: 23 weeks from kickoff — a mid-complexity 2D environment concept build. The parent mobile hub quotes 4–6 months for this band.

From brief to live game

One location through the pipeline — the same scene at five stages

Location production: brief
brief
Location production: sketch
sketch
Location production: concept
concept
Location production: model
model
Location production: in engine
in engine
#Features

Features

Four areas that decide how a 2D environment concept build feels in the hand, not just what it contains.

Experienced teams
01

Experienced teams

Whimsy Games provides skilled specialists with expertise working with concept art and environment designs in the appropriate genre and visual style. Our professionals have years of expertise in many fields, and we’ll select the ones that best match your project’s needs.

Advanced technology stacks
02

Advanced technology stacks

We always select a collection of technologies to meet specific project needs. To create excellent concept art for your game, we only utilize the most powerful and up-to-date technologies. You can always define the tools you want to use to work on your game.

Original content
03

Original content

To ensure that your game is a commercial success, our teams produce fresh concepts with a focus on the latest trends and the tastes of your target audience.

Business-driven attitude
04

Business-driven attitude

Our professionals understand the significance of reaching corporate objectives. We provide business-savvy individuals who understand the industry and how to create profitable solutions.

#Tech

Engines & tooling we ship on

We pick the stack to fit the title, not the other way around. Most shipped work runs on Unity and Unreal, with custom backends and live-ops tooling layered on top.

AI assistants for generating concepts, textures, character variations, and LODs. We use them as accelerators for senior artists, not as replacements.
CascadeurComfyUICopilot

Not sure which level you need?

Tell us what you have — an idea, a document, or a half-built game — and we'll say which one fits and what it would cost.

Help me decidefree, no pitch — 30 min →
#Ways to work

Two starting points one team

Same team and the same guarantees — different first questions, different proof, different price band.

Drag the handle — or tap either side

The same on both routes

  • Every estimate itemised — cut any line before work starts
  • Store submission handled: optimisation, compliance, release
Recommended

Vision-faithful build

from $150,000

What's included
Design, art and UI · development and backend · QA · store submission
You sign off at
Prototype, first playable, beta
You walk away with
The finished game and its source code, owned by you
How long
6–12 months to submission

If the first playable doesn't make you smile, we rework the stage at no cost — until it does

Start with discovery
#Terms

The Value of Whimsy Games

They don't change by service, by budget or by client.

Time Savers

Ready, Set, Go!

No waiting for respawns. We’re fast and always game to start!

Easy Power-Ups

Level Up Instantly!

Scale your project like a pro, from pixel beginnings to epic quests.

Smart Spending

Win More, Spend Less!

Get legendary results without emptying your loot chest.

Top Quality

Play Flawlessly!

Every project gets our champion-level QA. No bugs allowed!

Genres we create

Explore the reference builds from our project portfolio.

Fantasy games

Our team can assist you in developing a wonderful concept art atmosphere for your fantasy game. We will incorporate interactive items, add props, and create spectacular scenery and backdrops that will precisely match the storyline and setting of your game.

Fantasy games
Free for new projects

Can't describe your game yet? Free consultation in 48 hours

Three lines is enough — your name, your email and the idea as you have it. You get back our first questions and an honest read on scope.

Get my consultation

48 h turnaround·NDA before the first call·your idea stays yours

#Testimonials

What our clients think about us

Direct quotes from the founders and directors who signed the work, published where you can check them.

Clutch
Henrik OlsenCEO & Co-founder

Whimsy was the first outsourcing partner that actually felt like an extension of our internal team. Daily standups, transparent burndowns, and art that didn't need three revision passes.

Clutch
Maya ChenExecutive Producer

They took over live ops without a single dropped event. Retention grew a quarter in a row — and our internal team finally slept.

Clutch
Tomas WeberCTO

Asset specs written by people who integrate them. Fewer rework loops than any vendor we tried in eight years.

We strive for excellence

Clutch awards
}{FAQ

Direct answers

Questions producers and founders ask before signing. If yours isn't here — the form below lands in our inbox, not a sales queue.

Props, characters, backdrops, and environments for the game are all examples of environment concept art. Creating these images provides a clearer, more complete picture of what the game will seem like and aids in the creation of the essential feel. Indoor and outdoor elements, interactive and non-functional props, cars, animals, and so on are examples of environment elements.
>Let's talk

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Tell us what you're building. We'll come back within one business day with questions, a rough scope, and a 30-min call slot — no boilerplate, no sales loop.

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