Meegos Mayhem

Meegos Mayhem: Ultimate Multiplayer Battle!

Meegos Mayhem · Singapore

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What we didFull-cycle game developmentMeegos Mayhem · Singapore
Platform
Cross-platform
Genre
Party action
Engine
Unity
Team
30 people
Timeline
1.5 months to public release
Location
Singapore

About Project

Meegos Mayhem is action-packed multiplayer party battle royale that blends exhilarating platforming with intense obstacle course racing. Players must rely on their agility, strategy and survival instincts to outmaneuver opponents and claim victory. Featuring chaotic ragdoll physics, elimination-style matches and an ever-changing selection of dynamic maps, game offers a fresh and unpredictable experience that keeps players engaged and entertained. Our team handled full-cycle development bringing this vision to life.

Before
Deliver a real-time multiplayer party game within a tight budget and schedule.
After
Obstacle courses, synchronized physics, reconnect support and optimized multiplayer gameplay.

Client and Project

Vision behind Meegos Mayhem was to create an engaging and highly replayable multiplayer experience that caters to a broad audience. Goal was to blend battle royale mechanics with party-style gameplay ensuring fun and unpredictability in every match. Game is designed for both casual and competitive players offering cooperative and competitive elements that make each session unique.

Location
Singapore
3D character model from Meegos Mayhem

Challenge → Solution

Ragdoll physics and obstacle races depend on responsive multiplayer interactions. The work addressed synchronisation, server stability and varied levels within the project’s constraints.

Challenge

Limited Budget and Tight Deadline

Developing a high-quality multiplayer game under strict financial and time constraints.

Solution

Limited Budget · Tight Deadline · Small Team

Resources were used efficiently to achieve high-quality results without exceeding the budget. Tasks were completed on time by prioritizing essential elements, ensuring deadlines were met. Each team member maximized their time and skills to cover all aspects of the project, from development to design.

Limited BudgetTight DeadlineSmall Team
Challenge

Real-Time Multiplayer and Server Stability

Managing high player concurrency, preventing crashes, and reducing lag.

Solution

Real-Time Multiplayer and Server Stability

Ensured stable gameplay with minimal lag. Managed high player concurrency to avoid server crashes. Prevented cheating and exploitation vulnerabilities to maintain fair play.

Real-Time Multiplayer and Server Stability
Challenge

Syncing physics properly

In an online environment.

Solution

Physics and Character Controls

Fine-tuned physics to create a fun and fair gameplay experience while maintaining unpredictability. Balanced "wobbly" movement mechanics without making controls frustrating. Ensured proper synchronization of physics in an online environment for smooth interactions.

Physics and Character Controls
Challenge

Level Design and Gameplay Variety

Designing diverse and replayable obstacle courses while maintaining performance.

Solution

Level Design and Variety

Created diverse and engaging obstacle courses. Ensured that levels were balanced, fun, and replayable. Added dynamic elements without causing performance issues.

Level Design and Variety
Challenge

Reconnect Feature and Connection Stability

Allowing players to rejoin matches without unfair advantages or exploits.

Solution

Reconnect Feature and Connection Stability

Implemented a reconnect system allowing players to rejoin matches after disconnecting. Synchronized the game state to prevent players from losing progress or facing unfair disadvantages. Prevented potential exploits that could allow players to abuse the reconnect feature.

Reconnect Feature and Connection Stability
Challenge

Performance Optimization

Ensuring smooth gameplay across devices by optimizing assets, network code, and load times.

Solution

Performance Optimization

Optimized the game for smooth performance across various platforms, especially mobile.

Performance Optimization

Scope of work

Deliverable

Limited Budget

Resources were used efficiently to achieve high-quality results without exceeding the budget.

Discuss a similar project

How it was built

1.5 months

Public release

10–12 people

4 months

Optimisation, new content and reconnect feature

up to 30 people

2.5 months · in progress

Mobile platforms release

18 people

Features we built

Meegos Mayhem characters celebrating victory in bright costumes.

Gameplay Mechanics

The game features engaging mechanics designed to ensure an exciting and fair gameplay experience. Key elements include real-time multiplayer with synchronized physics, customizable character controls, and dynamic level design that keeps players challenged. Movement feels smooth and responsive, with wobbly physics adding unpredictability, and the ragdoll physics system enhances the fun during character interactions.

Top-down view of a chaotic Meegos Mayhem race with multiple characters competing.

Authorization and Profiles

Smooth and secure authorization system has been integrated allowing players to easily log in using various authorization providers. Players can manage their profiles, track progress and view achievements. System ensures a personalized experience while also maintaining security across different platforms.

Scene from Meegos Mayhem featuring dynamic obstacle courses and colorful props.

Multiplayer Modes and Spectating

Game offers both public and private multiplayer modes allowing players to join or create their own games. A spectating mode has been implemented, so players can watch ongoing matches. This enhances social interaction aspect of the game creating more engaging experience for the community.

Close-up of Meegos Mayhem global leaderboard showcasing top players.

Progression, Statistics, and Leaderboards

Player progression is tracked through detailed statistics showing achievements and milestones. Leaderboards display top performers adding a competitive edge and encouraging replayability. Players can measure their progress aiming to climb the rankings and improve their skills over time.

Group of Meegos Mayhem characters preparing to race in a vibrant, action-filled environment.

Customization and Game Controls

Players have ability to customize their characters and change their appearance to stand out in the game. User-friendly settings menu allows players to adjust game controls ensuring they can tailor the experience to their preferences. Flexibility enhances the overall player experience.

Who built it

18 specialists across production, art, tech art, development and QA, scaled up to 30 at peak.

PM / Producer
Game Designer
Art Director
UI/UX Designer
Concept and 2D Artists
Technical Artists
VFX Artist
Animation Artist
+7 people

Results

We poured our creativity into every aspect of Meegos Mayhem crafting exciting fast-paced levels that blend intense obstacle courses with ragdoll physics. Each map was carefully designed to keep players on their toes, offering a new challenge every time. The result? A game that keeps players hooked and adds incredible value to the project.

months
1.5
Public release
months
4
Optimisation, new content and reconnect feature
months (in progress)
2.5
Mobile platforms release
people
30
Team size
#Scope

Other parts of this project

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}{FAQ

Direct answers

Meegos Mayhem is action-packed multiplayer party battle royale that blends exhilarating platforming with intense obstacle course racing. Players must rely on their agility, strategy and survival instincts to outmaneuver opponents and claim victory. Featuring chaotic ragdoll physics, elimination-style matches and an ever-changing selection of dynamic maps, game offers a fresh and unpredictable experience that keeps players engaged and entertained. Our team handled full-cycle development bringing this vision to life.
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