Cover art of Meegos Mayhem featuring three vibrant, action-packed heroes ready for battle in a dynamic, fast-paced environment
Gameplay systems and player experienceCross-platformParty action

Meegos Mayhem

Meegos Mayhem is a chaotic multiplayer party game built around obstacle races, ragdoll physics, and competitive gameplay. We worked on the development of gameplay systems and overall player experience, focusing on dynamic interactions, smooth performance, and fun, unpredictable mechanics that keep players engaged in every match.

Available onApp StoreGoogle Play
Our roleGAMEPLAY SYSTEMS AND PLAYER EXPERIENCE1.5 months to initial public release
Platform
Cross-platform
Genre
Party action
Engine
Unity
Team
30 contributors
Years
1.5 months to public release
Status
Released
#Approach

What we did

Meegos Mayhem is a chaotic multiplayer party game built around obstacle races, ragdoll physics, and competitive gameplay. We worked on the development of gameplay systems and overall player experience, focusing on dynamic interactions, smooth performance, and fun, unpredictable mechanics that keep players engaged in every match.

TechUnity
Avatar lineup in costumes – character design by Whimsy Games for Meegos Mayhem#Stream 011.5 months to release

Production planning

Limited Budget Resources were used efficiently to achieve high-quality results without exceeding the budget. Tight Deadline Tasks were completed on time by prioritizing essential elements, ensuring deadlines were met. Small Team Each team member maximized their time and skills to cover all aspects of the project, from development to design.

PRODUCTION PLANNING SCOPE PRIORITIZATION PROJECT MANAGEMENT
#Outcome

Project outcomes

We poured our creativity into every aspect of Meegos Mayhem crafting exciting fast-paced levels that blend intense obstacle courses with ragdoll physics. Each map was carefully designed to keep players on their toes, offering a new challenge every time. The result? A game that keeps players hooked and adds incredible value to the project.

Responsibility
Gameplay systems and player experience
Production process
Priorities set by the client’s PO, single PM contact
Handoff
Live browser builds, continuous updates
#Parts of the project

What we built for Meegos Mayhem

  • Avatar lineup in costumes – character design by Whimsy Games for Meegos MayhemCharacter lineups3D characters and outfits for customization: suits, hoodies, sportswear and accessories
  • Level entrance with glowing tunnel – obstacle course map designObstacle courses3D obstacle course maps with dynamic elements, built for fast multiplayer races
  • Player profile with stats – progress tracking system by Whimsy GamesPlayer interfacePlayer profile, stats, progression and leaderboard screens
Free for new projects

Planning a game like this? Free consultation in 48 hours

Send a short brief — name, email and the idea. You get back our first questions, the level we'd start from and what moves the price.

Get my consultation

48 h turnaround·NDA before the brief·no commitment

Multiplayer party game development and gameplay systems

Meegos Mayhem is a chaotic multiplayer party game built around obstacle races, ragdoll physics, and competitive gameplay.

We worked on the development of gameplay systems and overall player experience, focusing on dynamic interactions, smooth performance, and fun, unpredictable mechanics that keep players engaged in every match.

>Let's talk

Have a game in mind? Send a brief

Tell us what you're building. We'll come back within one business day with questions, a rough scope, and a 30-min call slot — no boilerplate, no sales loop.

Let's discuss my idea

Step 1 of 2
Project type *
I have a budget *
Attach filesoptional

Your contact details are sent when you continue, so we can follow up even if you do not finish the project step.