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3D Animator

Whimsy Games is looking for a 3D Animator skilled in Maya and Unity to create realistic and semi-realistic animations for characters and NPCs. Experience in rigging, animation optimization, and Unity integration is required. Join Whimsy Games and work on an exciting battle royale project!

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3D Animator

DUTIES AND RESPONSIBILITIES:

  • Rig 7 NPCs using our existing rig and assist with creating new rigs for 14 player skins that currently lack rigging.
  • Develop upper-body animations for the player character, ensuring smooth transitions and lifelike movement.
  • Create and implement realistic drone animations, including thruster movement and the deployment/retraction of its components.
  • Import, configure, and optimize animations in Unity for smooth performance on all platforms.
  • Work closely with the Art Director and Game Designer to ensure animations align with the game’s vision and gameplay requirements.
  • Adjust and optimize pre-made animations to better fit the project and the game's visual style.
  • Regularly participate in code reviews and offer constructive feedback on animation-related tasks.
  • Collaborate with the QA team to ensure animations function properly and without bugs in the game.

Requirements:

  • Strong understanding of 3D animation principles and rigging.
  • Proficiency in Maya for animation creation and rigging.
  • Ability to integrate and set up animations in Unity using animator, animation states, and controllers.
  • Ability to work with pre-made animations, adjusting and optimizing them for the project’s specific needs.
  • Experience working with humanoid character animation in semi-realistic or realistic styles.
  • Familiarity with optimizing animations for performance in Unity.
  • Experience with NPC rigging, as well as rigging characters with different body structures (e.g., zombies, animals, drones).
  • At least 3 years of experience in game development, particularly in 3D animation.
  • Portfolio demonstrating humanoid character animation in a semi-realistic or realistic style is a must.
  • Experience in a game development environment (especially in Unity) is required.
  • Experience in rigging NPCs and player characters is highly beneficial.
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